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Limitless Glitch Effects documentation and API

Limitless Glitch Effects on Unity Asset Store soon

Limitless Glitch Effects on Itch.io


Limitless Glitch Effects is a collection of post processing effects imitating glitches, occurring on real circumstances. All glitches are neat and have lots of customization options. All effects also fully configurable within scripts.


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SRP support

Limitless Glitch Effects fully supports Lightweight Render Pipeline.

HD Render Pipeline support will be as soon as Pipeline itself will be out of preview.

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Setup NEW Effects fot Post processing stack v2.

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**Manipulating effects variables **

https://docs.unity3d.com/Packages/com.unity.postprocessing@2.0/manual/Manipulating-the-Stack.html

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Effects Variables :

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Glitch 1

Periodic digital disturbances

Type Name Description value min/max
float x seed x.
float y seed y.
float z seed z.
float amount Effect amount. [0f,2f]
float stretch stretch on x axes. [0f,4f]
float speed Effect speed. [0f,1f]
float fade effect alpha. [0f,1f]
float rMultiplier shift red chanel. [-1f,2f]
float gMultiplier shift green chanel. [-1f,2f]
float bMultiplier shift blue chanel. [-1f,2f]

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Glitch 2

Digital image block damage.

Type Name Description value min/max
float speed2 Effect speed. [0f,2f]
float intensity Effect intensity. [1f,-1f]
float resolutionMultiplier block size (higher value = smaller blocks). [1f,2f]
float stretchMultiplier blocks width (max value makes effect fullscreen glitch). [0f,1f]

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Glitch 3

Block distortion and color shift

Type Name Description value min/max
float speed Effect speed. [0f,50f]
float blockSize block size (higher value = smaller blocks). [0f,505f]
float maxOffsetX maximum color shift on X axis. [0f,25f]
float maxOffsetX maximum color shift on Y axis. [0f,25f]

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Glitch 4

jitter effect

Type Name Description value min/max
float interval Glitch periodic interval in seconds. [0f,50f]
float rate Glitch decrease rate due time interval (0 - infinite). [1f,0f]
float RGBSplit color shift. [0f,50f]
float speed effect speed. [0f,1f]
float amount effect amount. [0f,2f]
bool customResolution true - Enables ability to adjust resolution. false - screen resolution.
Vector2 resolution jitter resolution.

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Glitch 5

Type Name Description value min/max
enum offsetAxis Displacement axis.
enum shiftMode shift axis
float stretchResolution Displacement lines width.
enum interval Infinite - 0. Periodic- 1, Random - 2
Vector2 minMax min/max ranom interval, if Interval = 2.
float frequency Glitch periodic interval in seconds. [0f,25f]
float rate Glitch decrease rate due time interval (0 - infinite). [1f,0f]
float amount Effect amount. [0f,50f]
float speed effect speed. [0f,1f]
float unscaledTime Unscaled tine.

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Glitch 6

Type Name Description value min/max
enum interval Infinite - 0. Periodic- 1, Random - 2
Vector2 minMax min/max ranom interval, if Interval = 2.
float frequency Glitch periodic interval in seconds. [0f,25f]
float rate Glitch decrease rate due time interval (0 - infinite). [1f,0f]
float amount Effect amount. [0f,200f]
float speed effect speed. [0f,15f]
float unscaledTime Unscaled tine.

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Glitch 7 Periodic cirle digital image block damage.

Type Name Description value min/max
float fade Effect fade. [0f,1f]
float speed Effect speed. [0f,1f]
float offset block damage offset amount. [0f,10f]
bool unscaledTime Unscaled tine.

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Glitch 8

Periodic line block damage with random color shift.

Type Name Description value min/max
float Amount Effect amount. [1f,0f]
float Speed effect speed. [0f,1f]
bool unscaledTime Unscaled tine.
float LinesWidth Glitch lines width. [0.1f,20f]
float Offset Glitch UV offset . [0f,13f]
float alpha Effect alpha. [0f,1f]

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